Master of the Wild Hunt [Masters 25] Hour of DevastationSet: Masters 25 Type: Creature Human Shaman Rarity: Mythic Cost: {2}{G}{G} At the beginning of your upkeep, create a 2 2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Set: Battle Royale Box Set Type: Creature — Specter Rarity: Uncommon Cost: {2}{B}{B} Flying
Set: Future Sight Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{B} Enchant land
Set: Hour of Devastation Type: Enchantment — Aura Curse Rarity: Uncommon Cost: {3}{B} Enchant player
Set: Modern Masters 2015 Type: Artifact Land Rarity: Common Indestructible
Set: Premium Deck Series: Fire and Lightning Type: Instant Rarity: Common Cost: {4}{R}{R} You may sacrifice two Mountains rather than pay this spell's mana cost
you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control
Set: Mercadian Masques Type: Instant Rarity: Uncommon Cost: {1}{W} Exile target creature with power 2 or less
Set: Commander 2014 Type: Sorcery Rarity: Rare Cost: {X}{X}{2}{W}{W} Create X 4/4 white Angel creature tokens with flying
Which is worse—the sleep which never ends or that which never comes
with tree supporting sun and sun feeding tree
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within
When Hunted Horror enters the battlefield