Arkham Horror: Fortune and Folly Scenario Pack ArmadaA casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casinos power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out? In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a
Mind-bending options for dungeons and new perspectives on their design and integration
• 2 d12 Feat Dice
Eight Bottle Cluster
An expanded vehicular creation and combat system for all of your petrolhead needs
are laid out on a unit card and his three signature command cards
heavy handed Alliance patrols and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse
Each time you turn a vessel into metal
Batteries included
Electric Eyrie: Shore up the Woodland's defenses against this fearsome invader
4 Card dividers
there are countless ways to play
If you were able to hit another player with your trap