Curious Cargo commands and colorsFor 2 players, ages 12+, playing time around 30 60 minutes. I stumbled upon a midnight market. It wasn't selling flowers or farm goods. It was a more curious sort of cargo: energy capacitors, strange crystalline material, and something green and jiggly. Since then, I've been dragged into it, deep into the thick of it. I paid a stranger more than I should have for manufacturing plans I hardly understood. Worse yet, they sold the same stuff to my best
Included is a drone
These Blue Rose dice are worthy of the Sovereign herself
extensive examples and advice
new Dire Enemies
The Watchers in the Sky
The perfect gift for someone about to set off on a gap year - The Observer (Gifts section)
an amalgamation of horror fused to a Mock Zombie
ASL JOURNALS
that can be played as is or be picked apart for use in your own homebrew
cursed to spend all of eternity defending a tomb
or an Eclipse
or has power warped you into a monster