Gloom [Fourth Edition] Legendary Token CreatureSet: Fourth Edition Type: Enchantment Rarity: Uncommon Cost: {2}{B} White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.
{1}: Torchling gets -1/+1 until end of turn
Set: Ravnica: City of Guilds Type: Sorcery Rarity: Uncommon Cost: {X}{U}{B} Target player mills X cards and you gain X life
Chromatic Armor enters the battlefield with a sleight counter on it
Set: Commander 2016 Type: Creature — Human Wizard Rarity: Rare Cost: {2}{G}{U} Evolve (Whenever a creature enters the battlefield under your control
"Hang out our banners on the outward walls
and put all creature cards revealed this way onto the battlefield under your control
then discard a card for each card drawn this way
(Do both if {R}{G} was spent
Set: The Dark Type: Artifact Creature — Construct Rarity: Uncommon Cost: {7} {3}: Regenerate Diabolic Machine
Reverse Type: Land — Vehicle // Land (Transforms from Conqueror's Galleon
{1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn
Set: Eldritch Moon Type: Creature — Vampire Horror // Creature — Eldrazi Vampire Rarity: Rare